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These groups have taken their passion projects to the point where they have basically taken over the development of a dead game. Then there are the teams going even further. This is way past the hack and patch work I had expected. Some have started from scratch, spending god knows how many hours to reverse engineer server-side code and recreate art assets to give players an experience as close to the original as possible. These people are pouring their hearts and souls into these projects. Although some small servers are out there, I must admit that some popular servers have much larger communities.Īs far as the coding skills thing goes, some of these projects go well beyond doing the bare minimum to get a server online. You know, a few friends with some coding skills getting together and doing their best to get an old MMO up and running so they could relive the glory days of their favorite MMOs of days past. I’ve always thought private servers were a niche thing. So instead of wasting the extra chunks of time I had available, I decided to explore another area of older MMOs - private servers. In the meantime, you can keep up with their progress via their Twitter feed.With all that was going on, I knew I wouldn’t be able to hunker down and make it through the opening levels of any MMO, but I didn’t want to skip the whole month either. The Darkflame Universe team is planning to set up a website and release more details about the Alpha as the launch date approaches. They also announced that the Alpha will go live on January 31st. So much so, in fact, that fans are currently working to bring the title back via a private server called "Darkflame Universe." Those behind the private server released a trailer yesterday, embedded below, showing off some of the features that they have managed to get working. The reason cited for the shutdown was "unsatisfactory revenue."ĭespite its short time online, the game left quite the impression on the MMO community at large. But alas, it shut down January 31st, 2012, having been online for just over a year at the time.
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NetDevil's last title to be released before closing captured the spirit of Traveller's Tales' offline LEGO games rather well and provided a fairly unique experience. It was a sad day when LEGO Universe shut down.
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